Year 7 - 8

Year 7 - 8

Digital Literacy
Year 7 - 8

Digital Literacy

Netsafe asserts that digital citizenship combines the confident, fluent use and combination of three key elements:

  • Skills and strategies to access technology to communicate, connect, collaborate and create;

  • Attitudes, underpinned by values that support personal integrity and positive connection with others;

  • Understanding and knowledge of the digital environments and contexts in which they are working, and how they integrate on/offline spaces;

and then critically:

The ability to draw on this competency of ‘digital fluency’ to participate in life-enhancing opportunities (social, economic, cultural, civil) and achieve their goals in ways that make an important difference.


Year 7-8

Digital Citizenship:

By the end of year 8 students understand the concept of privacy in their everyday lives and as it relates to using the Internet. They understand the ways websites and companies collect data online and utilise it to personalise content for their users, as well as consider companies’ motives in doing so.  Students are aware of the benefits of online communication and are able to handle situations of online behaviour that may make them uncomfortable.  Students are aware of the different pressures teens face when it comes to editing, posting and commenting on photos online. They can identify and participate responsibly in online networks that foster a positive community. Students understand that everything they or anyone else posts about them online becomes part of a public online presence known as a 'digital footprint'. They understand their responsibility to protect the privacy of others when posting information about them online.  A student understands copyright and licence rules, fair use and the rights he/she has as a creator.

Interacting and collaborating:

Students communicate information and ideas effectively to multiple audiences using a variety of media and formats. Students contribute to project teams to produce original works or solve problems. Students communicate through ICT e.g., email, instant messaging, video conferencing


A student searches, collects, process, evaluates, shares and stores data and information using various devices, applications, or cloud services.  They select and use applications effectively and productively e.g., chooses the most appropriate technologies according to the task. They can remix different existing digital content into something new. They can create knowledge representations e.g., mind maps, diagrams, using digital media. Students understand how meaning is produced through multimedia (text, images, audio, video) and how culture is produced through the Internet and social media, in particular. 

Data and Computational Thinking:

Students can decompose a problem to create an algorithm using three building blocks of programming: sequencing (putting instructions one after the other), selection (choosing which part of an algorithm to execute based on some values), and iteration (repeating a part of the algorithm with a loop). They can implement the algorithm by creating a program that uses inputs, outputs, sequencing, loops and basic selection using comparative operators. They can debug simple algorithms and programs by identifying if things have gone wrong with their instructions, correcting them and able to explain why it went wrong and how they fixed it. Students understand that computers can represent data with binary digits and that computers have a way to detect errors that have occurred in data storage and transmission. Students evaluate different algorithms in terms of their efficiency as they recognise that computers need to search and sort a lot of data.




 Parent Guide - Challenging Media